Fossils and Archeology Mod Revival Wiki
A small herd of triceratops (quill-less)
A small herd of triceratops (quill-less)
Basic Information
Real Creature.png Real Creature

Triceratops horridus

Nature.png Nature

Neutral unless angry

Health Points.png Health Points

Adult: 64 64hearts.png

Infant: 12 (12hearts.png)

Attack Damage.png Attack Damage

9 (9hearts.png)

Hunger Points.png Hunger Points

175 175hunger.png

Breaks Blocks.png Breaks Blocks



Grid Raw Dinosaur Herbivore Meat.png Raw Meat

Grid Triceratops Skull.png Skull

Grid Leg Bone.png Leg bone

Grid Arm Bone.png Arm bone

Grid Herbivore Foot.png Foot

Grid Ribcage (Bone).png Ribcage

Grid Vertebrae.png Vertebrae

Grid Triceratops Horn.png Horn

Feathers.png Quills Set to false by default. Can be turned on through the config.
Modeled By Raptorfarian
First appearances


8.0.4 UPDATE

Triceratops ('try-ser-a-tops', meaning "Three-Horned Face") are large diurnal (meaning active during the day) prehistoric creatures from the late Cretaceous, that were the first mobs ever included in the original Fossils and Archeology mod. It is the only ceratopsian currently in the mod. They are very large for herbivores, at approximately 3 blocks tall at their shoulders (4 blocks tall at the frill), 8.5 blocks long, and 3 blocks wide. They are one of the largest dinosaurian herbivores, at about the same height as the therizinosaurus. There is no size difference between genders, but males do have a reddish frill. Newborns are green, half a block tall and are fully grown in 12 minecraft days. They can be given essence of chicken to grow faster, at the cost of hunger.

Triceratops, like almost all other mobs, has a mood that can drop or be raised through various means. Having a low mood means it may attack or avoid you, having a high mood will make it passive. Right-click it with a DinoPedia to see what its mood is at.

A fossil version of the triceratops can be created by right-clicking a bio-fossil on the ground, which will create a random skeleton of a prehistoric creature with a small chance of it being a triceratops.

Like most other mobs in the mod, they do not spawn naturally in the world and must be created by the player through the culture vat. As they are dinosaurs, they hatch from large eggs that need to be warmed by torches or any other light source.


Triceratops are classified as territorial animals, but are normally gentle herbivores to those that leave it alone. When they are attacked, they will fiercely defend themselves with their giant horns. They can deal huge damage, are relatively fast, and are herd animals that will defend each other. They can additionally break blocks weaker than iron, making it impossible to hide, however they will not enter water to attack the player.

A tyrannosaur and a triceratops about to battle.

They are preyed upon only by the tyrannosaurus and spinosaurus, and will almost always lose the battle unless they are in a herd or the attackers have low health. Baby triceratops' are vulnerable to most carnivores, though they will be defended by their herd. They will seek out plants to eat when hungry.

Triceratops will interact with scratching posts and chase toy balls, bringing up their mood significantly. They will attempt to play with tethered logs but may accidentally break them in the process. They are diurnal, meaning they are active during the day and will sleep at night.

Adult triceratops can breed and lay eggs every five minutes as if there is a male and female present. The breeding probability is handled by how many individuals are nearby.


Triceratops are tamable dinosaurs and can be tamed in the same way that all other tamable prehistoric creatures. The player need to stay within a six block radius of the egg as it hatches and the hatchling will be tamed. If the player misses this opportunity then they have to hand-feed it until it is tamed or forcibly tame it with a whip. It is recommended to only do this when it is at a high mood as it may attack you otherwise. It can be ordered by right-clicking with a stick.


Triceratops are rideable when tamed and fully grown. Right-click it with a whip to get on. The controls are in the same WASD format as normal movement, and shift to get off. When riding, they are generally fast, and their block-breaking ability makes it easy to get past obstacles. They will, however, stop when in water.


Triceratops will independently search for and eat all types of leaves, flowers, grass, and ancient ferns. They can also be hand-fed seeds, wheat, bread, apples, sugar, sugarcane, cookies, melon, and cake, and will eat from feeders that have plants in them.


Triceratops Idle 1
Triceratops Idle 2
Triceratops Idle 3
Triceratops Hurt
Triceratops Death



Defense Points.pngFire Ball.pngAllosaurusDefense Points.pngAnkylosaurusDefense Points.pngBrachiosaurusDefense Points.pngCeratosaurus
CitipatiCompsognathusDeinonychusDilophosaurusDefense Points.pngDiplodocusDryosaurusGallimimusOrnitholestesPachycephalosaurusDefense Points.pngParasaurolophusDefense Points.pngFire Ball.pngSpinosaurusDefense Points.pngStegosaurusDefense Points.pngTherizinosaurusDefense Points.pngTriceratopsDefense Points.pngFire Ball.pngTyrannosaurusVelociraptor

Aquatic Creatures

Alligator GarCoelacanthCrassigyrinusDiplocaulusHenodusIchthyosaurus
Defense Points.pngLiopleurodonDefense Points.pngFire Ball.pngMegalodonMegalograptusDefense Points.pngFire Ball.pngMosasaurusNautilus




Defense Points.pngElasmotheriumDefense Points.pngMammothDefense Points.pngMegalocerosPlatybelodonSmilodonQuagga



Land Reptiles and Proto-mammals

Fire Ball.pngMegalaniaDefense Points.pngFire Ball.pngSarcosuchusEdaphosaurus






Fire Ball.pngAnuAnubiteDead BonesDefense Points.pngFire Ball.pngEaster Egg MobFailuresaurus
Sentry PigmanTar Slime


Archaeologist VillagerFossil ModelPaleontologist VillagerTamed Zombie Pigman

Carnivores appear in red. Herbivores appear in green. Omnivores appear in light blue. Piscivores appear in dark blue. Enemies/misc appear in brown. Defense Points.png means the creature can break blocks. Fire Ball.png means the creature is an apex predator/boss.