Non-Avian Eggs
The new sarcosuchus egg item texture.
The new sarcosuchus egg item texture.
Stack Size
1

7.3 UPDATE

Most prehistoric creatures in the Fossils and Archeology Revival mod hatch from eggs, with the exception of fully aquatic mobs and mammals. All of these eggs can be cooked into cooked eggs. Non-avian eggs differ from avian eggs in several ways. The main difference is that they are represented by actual models that can be placed on the ground and picked back up via right-clicking, while avian eggs are rather like chicken eggs. All non-avian creatures can lay their own eggs, which behave the same as cultivated eggs. Their eggs can all be used in place of vanilla Minecraft eggs to make cakes.

Milk

Sugar

Wheat

Milk

Sarcosuchus Egg

Wheat

Milk

Sugar

Wheat

Cake


CREATION

Bio-Fossil 15%

Velociraptor Claw %


Bone %

Velociraptor Meat %


Failuresaurus Flesh %

Velociraptor Egg %


Velociraptor DNA




All cultivated eggs follow the same creation process. DNA must be put in a culture vat to produce eggs, giving the player the achievement "What Species is this?". The eggs will always match the species of the DNA cultivated. The cultivation process can sometimes fail, producing a failuresaurus and not an egg. Cultivated eggs will always hatch, provided that all hatching conditions are met.

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Velociraptor DNA

Milk

Velociraptor Egg


Uncultivated eggs are created by breeding and behave the same way as cultivated ones. It takes a male and a female animal to breed (except for quagga, which functions like a vanilla horse), so if the genders are kept separated they will not produce eggs. This allows the player more control over the breeding process, which could go out of control before. Also, there is a new config file that can change breeding so eggs are laid as items like chicken eggs, which may cut down on lag and prevents "This egg cannot spawn here" messages from spamming the chat.

HATCHING

The non-avian eggs in the 7.3 Dinosaur Renaissance update.

These eggs are represented by actual models that can be placed on the ground and picked back up via right-clicking. Once placed, they will immediately begin the hatching process. It takes 100 seconds for an egg to hatch. However, the hatching process can be interrupted by poor conditions or the egg being picked up. Progress and conditions of the egg can be monitored using a DinoPedia. If the egg is left in conditions that do not allow for hatching for too long, it will "die" by despawning. To hatch, an egg must be placed in an area that is large enough for the baby creature. If the hatching area is too small, the hatching process will continue through all 100 seconds but will end with a message stating "This Egg Cannot Spawn Here." If the creature is terrestrial or amphibious, the egg must be placed on land in a warm area (sun or torchlight should suffice). Cold or dry eggs simply will not continue through the hatching process. Once your first egg hatches, you get the achievement "De-Extinction."

Non-Avian Eggs
All of the non-avian eggs in alphabetical order.
All of the non-avian eggs in alphabetical order.
Stack Size
1

7.2 UPDATE

Most prehistoric creatures in the Fossils and Archeology Revival mod hatch from eggs, with the exception of coelacanths and mammals. Non-avian eggs differ from avian eggs in several ways. The main difference is that they are represented by actual models that can be placed on the ground and picked back up via right-clicking, while avian eggs are rather like chicken eggs. All non-avian creatures can lay their own eggs, which behave the same as cultivated eggs. Their eggs can all be used in place of vanilla Minecraft eggs to make cakes.

Milk

Sugar

Wheat

Milk

Brachiosaurus Egg

Wheat

Milk

Sugar

Wheat

Cake


CREATION

All cultivated eggs follow the same creation process. DNA must be put in a culture vat to produce eggs, giving the player the achievement "What Species is this?". The eggs will always match the species of the DNA cultivated. The cultivation process can sometimes fail, producing a failuresaurus and not an egg. Cultivated eggs will always hatch, provided that all hatching conditions are met.

Uncultivated eggs are created by breeding. Breeding cannot be controlled by the player; all mobs of the same species will breed together every five minutes if close enough together. This can result in very high and often uncontrollable breeding rates. Uncultivated non-avian eggs behave the same way as cultivated ones.

HATCHING

A brachiosaurus egg and liopleurodon egg hatching in their respective environments.

These eggs are represented by actual models that can be placed on the ground and picked back up via right-clicking. Once placed, they will immediately begin the hatching process. It takes 100 seconds for an egg to hatch. However, the hatching process can be interrupted by poor conditions or the egg being picked up. Progress and conditions of the egg can be monitored using a DinoPedia. If the egg is left in conditions that do not allow for hatching for too long, it will "die" by despawning. To hatch, an egg must be placed in an area that is large enough for the baby creature. If the hatching area is too small, the hatching process will continue through all 100 seconds but will end with a message stating "This Egg Cannot Spawn Here." If the creature is terrestrial or amphibious, the egg must be placed on land in a warm area (sun or torchlight should suffice). Aquatic creatures' eggs must be placed in water or else they will not hatch. Cold or dry eggs simply will not continue through the hatching process. Once your first egg hatches, you get the achievement "De-Extinction."

Science

Birdegg.gif Avian EggsBioGoo.gif Bio-GooDinoegg.gif Non-Avian EggsDna.gif DNASyringe.gif EmbryoPalm sapling.png Palaeoraphe Sapling
(Palae Fossil.png Petrified) ■ Seeds.gif Seeds & Spores (Fossilseeds.gif Fossilized) ■ Bigsack.gif Spawn & Sacs

Paleontology

Amber.png AmberGrid Arm Bone.png Arm BoneBioFossil.png Bio-Fossil (Tar fossil.png Tar) (Plant fossil.png Plant) ■ Amber.gif Dominican Amber
Emptyshell.png Empty ShellWww.GIFCreator.me f6gL2o.gif Foot BoneIced Meat.png Frozen MeatSarcosuchus legBone.png Leg BoneMagic Conch.png Magic Conch
Skulls.gif SkullGrid Ribcage (Bone).png Rib CageUnique.gif Unique BonesBucket tar.png Tar Bucket (Tardrop.png Drop) ■ Grid Vertebrae.png Vertebrae

Archeology

Ancient key.png Ancient KeyGrid Ancient Helmet.png Ancient Helmet (Grid Broken Ancient Helmet.png Broken) ■ Grid Ancient Sword.png Ancient Sword (Grid Broken Ancient Sword.png Broken) ■
Record.gif Fossil RecordPotteryShard.png Pottery ShardScarab Gem.png Scarab Gem (Scarab blue.png Aquatic) ■ Stone tableeeeet.png Stone Tablet
(Relic Scrap.png Scrap)

Food

Essence Of Chicken.png Chicken EssenceCooked egg.png Cooked EggFlesh.png Failuresaurus Flesh
Meat.gif Raw Animal Meat (Cooked.gif Cooked) ■ Stunted essence.png Poisonous Potato EssenceRaw Chicken Soup.png Raw Chicken Soup (Cooked Chicken Soup.png Cooked) ■ Sio Chiu Le2.png Sio-Chiu-Le

Tools

Ancient clock.png Ancient ClockDinopedia.png DinoPediaGrid Javelins.gif JavelinGem Axe.png Scarab AxeGem Hoe.png Scarab Hoe
Gem Pickaxe.png Scarab PickaxeGem Shovel.png Scarab ShovelGem Sword.png Scarab SwordArmour.gif Skull Armor
Skull Stick.png Skull StickSpawnegg.png Spawn EggsGrid Tooth dagger.png Tooth DaggerWhip.png Whip

Enrichment

Grid Live Coelacanth.png Live Coelacanth (Grid Live Alligator Gar.png Live Alligator Gar) (Nautilus (1).png Live Nautilus) (Grid Live Sturgeon.png Live Sturgeon) ■
Ball.gif Toy BallToy tethered log.png Tethered LogToy scratching post.png Scratching Post

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