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==BOSS MOBS== |
==BOSS MOBS== |
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[[File:2015-06-24 17.17.49.png|thumb|250x250px| |
[[File:2015-06-24 17.17.49.png|thumb|250x250px| |
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− | [[Anu]], awakening from his deep slumber inside of his [[Mysterious Sarcophagus|sarcophagus]]]]There is |
+ | [[Anu]], awakening from his deep slumber inside of his [[Mysterious Sarcophagus|sarcophagus]]]]There is currently one boss in this mod, and his name is Anu. Defeating him is the key to unlocking the ability to time travel. |
*[[Anu]] |
*[[Anu]] |
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Revision as of 01:05, 21 September 2015
The Fossils and Archeology Revival Mod adds a wide assortment of mobs to Minecraft, from the innocent archaeologist villager to the untamable Spinosaurus.A great majority of them are prehistoric creatures that the player has to create. Many others are hostile mobs that reside near Anu, the boss mob of the mod.
PREHISTORIC CREATURES
By far the most popular mobs added by this mod are the prehistoric creatures. All prehistoric creatures (with the exception of naturally-spawning nautilus and coelacanth) must be created by the player. Once created, some of them can be tamed, commanded, and ridden. Also, some prehistoric creatures are available with scientifically accurate feathers and quills (which can be toggled on or off in the Revival mod config file) while others have subspecies. There are twenty-nine prehistoric mobs; the list of all twenty-nine and information ranging from creation to taming is located here.
HOSTILE MOBS
All hostile mobs spawn near either F/A Revival mod blocks or structures. Please note that the dead bones are not currently implemented, but they will be in the future.
BOSS MOBS
There is currently one boss in this mod, and his name is Anu. Defeating him is the key to unlocking the ability to time travel.
PASSIVE MOBS
While not technically a mob, the fossil model is an entity. It and the archaeologist villager are the only non-prehistoric passive mobs added with this mod.