Fossils and Archeology Mod Revival Wiki
m (Reverted edits by Ankylapachy77 (talk | block) to last version by 74.56.150.156)
(I think this is done... I took some pretty pictures of the models :))
Tags: Visual edit apiedit
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[[File:2014-10-09 14.50.06.png|thumb|394x394px]]
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[[File:Mosasaurus.png|thumb|250x250px|A mosasaurus' fossil model]]
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Fossil models are simply models of the skeletons of mod dinosaurs. They are listed as [[mobs]] because they are coded as entities. The dinosaurs that currently have fossil models are: [[allosaurus]], [[ankylosaurus]], [[brachiosaurus]], [[ceratosaurus]], [[compsognathus]], [[deinonychus]], [[gallimimus]], [[liopleurodon]], [[mosasaurus]], [[plesiosaur]], [[pteranodon]], [[spinosaurus]], [[stegosaurus]], [[triceratops]], and [[tyrannosaurus]].
Fossil models are created when you place a [[bio-fossil]] on the ground. They are entities.
 
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To create a fossil model, right-click to place a [[bio-fossil]] on the ground. A model of a random infant mob will spawn. To make them "grow," right-click them with bones. The hitbox of these models, no matter what size, is a small area near the feet or arms, which can be hard to find. Right-clicking this hitbox with an open hand will rotate the model. Punching the hitbox breaks the model, returning to the player the bio-fossil and bones.
==Use==
 
Right-click on the ground while holding a Bio-fossil to create a Fossil Model. It randomly makes one dinosaur model from these kinds: [[Triceratops]], [[Tyrannosaurus]], [[Pterosaur]], [[Plesiosaur]], [[Mosasaurus]], [[Stegosaurus]], [[Brachiosaurus]], [[Spinosaurus]], [[Compsognathus]], [[Deinonychus]], [[Ankylosaurus]], [[Liopleurodon]], [[Allosaurus]], [[Ceratosaurus]] and [[Gallimimus]]. It is possible to make them bigger by right-clicking them while holding bones. They can be demolished with a single hit, recovering the bio-fossil and all previously used bones.
 
   
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== PHOTO GALLERY ==
 
<gallery>
 
<gallery>
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Allosaurus.png| An allosaurus model and some live gallimimus
2014-06-21_19.53.09.png|Spinosaurus Fossil
 
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Ankylosaurus-0.png|An ankylosaurus model
2014-06-21_19.53.37.png|Fossils of a deinonychus pack
 
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Brachiosaurus.png|A brachiosaurus model
2014-06-21_19.53.41.png|A plesiosaur fossil
 
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Ceratosaurus.png|A ceratosaurus model
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Compsognathus-0.png|A compsognathus model
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Deinonychus-0.png|A deinonychus model
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Gallimimus.png|A gallimimus model
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Liopleurodon.png|A liopleurodon model
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Mosasaurus.png|A mosasaurus model
 
Plesiosaur.png|A plesiosaur model
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Pteranodon-0.png|A pteranodon model
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Spinosaurus-0.png|A spinosaurus model
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Stegosaurus.png|A stegosaurus model
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Triceratops.png|A triceratops model
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Tyrannosaurus.png|A tyrannosaurus model
 
</gallery>
 
</gallery>
 
[[Category:The Dinosaurs]]
 
[[Category:The Dinosaurs]]

Revision as of 18:10, 10 September 2015

Mosasaurus

A mosasaurus' fossil model

Fossil models are simply models of the skeletons of mod dinosaurs. They are listed as mobs because they are coded as entities. The dinosaurs that currently have fossil models are: allosaurus, ankylosaurus, brachiosaurus, ceratosaurus, compsognathus, deinonychus, gallimimus, liopleurodon, mosasaurus, plesiosaur, pteranodon, spinosaurus, stegosaurus, triceratops, and tyrannosaurus. To create a fossil model, right-click to place a bio-fossil on the ground. A model of a random infant mob will spawn. To make them "grow," right-click them with bones. The hitbox of these models, no matter what size, is a small area near the feet or arms, which can be hard to find. Right-clicking this hitbox with an open hand will rotate the model. Punching the hitbox breaks the model, returning to the player the bio-fossil and bones.

PHOTO GALLERY