Fossils and Archeology Mod Revival Wiki
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Elasmotherium
A male elasmotherium eating a dillhoffia
A male elasmotherium eating a dillhoffia
Basic Information
Real Creature.png Real Creature

Elasmotherium sibiricum

Nature.png Nature

Neutral unless angry

Health Points.png Health Points

Adult: 62 62hearts.png

Infant: 12 (12hearts.png)

Attack Damage.png Attack Damage

7 (7hearts.png)

Hunger Points.png Hunger Points

125 125hunger.png

Breaks Blocks.png Breaks Blocks

Yes

Drops

Grid Raw Mammal Herbivore Meat1.png Raw Meat

Grid Elasmotherium Skull.png Skull

Grid Leg Bone.png Leg bone

Grid Arm Bone.png Arm bone

Grid Herbivore Foot.png Foot

Grid Ribcage (Bone).png Ribcage

Grid Vertebrae.png Vertebrae

Grid Elasmotherium Horn.png Horn

Modeled By Raptorfarian
First appearances

History

8.0.4 UPDATE

Elasmotherium ('ell-az-moh-theer-ee-um', meaning "Thin Plate Beast") are large ice age prehistoric mammals from the Eurasian Pleistocene, added in Build 7.0. They are the only current rhinoceros in the game, and are the second largest mammals in the game, the largest being the mammoth. Males are approximately 3.5 blocks tall at the hump of the shoulder and 6 blocks long, and females are 3 blocks tall and around 5 blocks long, excluding their massive horn. There is no difference in texture between the genders. Newborns are slightly under a block tall, have the same model as an adult, and they are fully grown at 9 minecraft days. They can be given essense of chicken to grow faster, at the cost of hunger.




Elasmotherium, like almost all other mobs, has a mood that can drop or be raised through various means. Having a low mood means it may attack or avoid you, having a high mood will make it passive. Right-click it with a DinoPedia to see what its mood is at.

A fossil version of the elasmotherium can be created by right-clicking a tar fossil on the ground, which will create a random skeleton of a Cenozoic-era creature with a small chance of it being a elasmotherium.

Like most other mobs in the mod, they do not spawn naturally in the world and must be created by the player through the culture vat. As they are mammals, they are obtained through an embryo which needs to be placed into any vanilla animal, besides the carnivores and chicken.

BEHAVIOR

Elasmotherium are fast territorial animals that will break blocks weaker than iron. They will brutally defend themselves when attacked (unless they are at a high mood), as they are faster than a sprinting player. When they charge, they rear back and hit the attacker with their giant horn which will toss them up in the air and can cause additional fall damage. They are also herd animals, and will come to each others defense when one is attacked. When they are hungry, they will seek out plants to eat.

Their predators are allosaurus, sarcosuchus, spinosaurus, and tyrannosaurus. Dilophosaurus and ceratosaurus will attempt to attack the elasmotherium but will likely be killed in turn.

A sleeping elasmotherium

Elasmotherium will interact with scratching posts, tethered logs, and will chase toy balls, bringing up their mood significantly. They are diurnal, meaning they are active during the day and will sleep at night.

Adult elasmotherium can breed every five minutes as adults if there is a male and female present. The breeding probability is handled by how many individuals are nearby.

TAMING

Elasmotherium is tameable and rideable. To tame an elasmotherium, you must to stay within 6 blocks from the mammal mother. If not tamed at birth, it can be forcibly tamed with a whip. It's recommended to only do this when it is at a high mood, as it will attack you otherwise. They are ordered with sticks.

RIDING

Adult elasmotheriums are rideable after being tamed. It is controlled with a whip. The controls are in the same WASD format as normal movement, and shift to get off. When riding, the elasmotherium is generally slow and will occasionally take over to walk wherever they want. They will stop when in water.

FEEDING

Elasmotherium are herbivores and will eat flowers, leaves, grass, and ancient ferns. They can also be hand-fed seeds, wheat, bread, apples, sugar, sugarcane, cookies, melon, and cake, and will eat from feeders that have plants in them.

SOUNDS

Elasmotherium Idle
Elasmotherium Hurt
Elasmotherium Death

PHOTO GALLERY

Dinosaurs

Defense Points.pngFire Ball.pngAllosaurusDefense Points.pngAnkylosaurusDefense Points.pngBrachiosaurusDefense Points.pngCeratosaurus
CitipatiCompsognathusDeinonychusDilophosaurusDefense Points.pngDiplodocusDryosaurusGallimimusOrnitholestesPachycephalosaurusDefense Points.pngParasaurolophusDefense Points.pngFire Ball.pngSpinosaurusDefense Points.pngStegosaurusDefense Points.pngTherizinosaurusDefense Points.pngTriceratopsDefense Points.pngFire Ball.pngTyrannosaurusVelociraptor

Aquatic Creatures

Alligator GarCoelacanthCrassigyrinusDiplocaulusHenodusIchthyosaurus
Defense Points.pngLiopleurodonDefense Points.pngFire Ball.pngMegalodonMegalograptusDefense Points.pngFire Ball.pngMosasaurusNautilus
PlesiosaurusSturgeonTiktaalik

Birds

ConfuciusornisDodoGastornisKelenkenPhorusrhacosTitanis

Mammals

Defense Points.pngElasmotheriumDefense Points.pngMammothDefense Points.pngMegalocerosPlatybelodonSmilodonQuagga

Pterosaurs

Pteranodon

Land Reptiles and Proto-mammals

Fire Ball.pngMegalaniaDefense Points.pngFire Ball.pngSarcosuchusEdaphosaurus

......Arthropods......

MeganeuraArthropleura

Upcoming

N/A

Enemies

Fire Ball.pngAnuAnubiteDead BonesDefense Points.pngFire Ball.pngEaster Egg MobFailuresaurus
Sentry PigmanTar Slime

Misc

Archaeologist VillagerFossil ModelPaleontologist VillagerTamed Zombie Pigman

Carnivores appear in red. Herbivores appear in green. Omnivores appear in light blue. Piscivores appear in dark blue. Enemies/misc appear in brown. Defense Points.png means the creature can break blocks. Fire Ball.png means the creature is an apex predator/boss.