Fossils and Archeology Mod Revival Wiki
(Adding categories)
(Fixed the wishbone being called a tooth.)
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[[File:Grid Vertebrae.png|24px]] [[Vertebrae]]
 
[[File:Grid Vertebrae.png|24px]] [[Vertebrae]]
   
[[File:Grid Small Wishbone.png|24px]] [[Unique Bones|Tooth]]|history = [https://fossils-archeology.fandom.com/wiki/User_blog:Adsper/Full_Model_History#Dodo History]}}
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[[File:Grid Small Wishbone.png|24px]] [[Unique Bones|Wishbone]]|history = [https://fossils-archeology.fandom.com/wiki/User_blog:Adsper/Full_Model_History#Dodo History]}}
 
{{UpdateVersion}}
 
{{UpdateVersion}}
The dodo ('<nowiki/>'''dough-dough'''') is a small flightless [[Prehistoric Creatures|prehistoric bird]] from the isolated island of Mauritius in the Holocene that was added in the [[Updates|5.2 Build]]. It is one of only two recently extinct animals, the other being the [[quagga]], the smallest of the mod [[Terror Birds|flightless birds]], and is diurnal, meaning active during the day and will sleep at night. Males are slightly over a block tall and a block long, while females are slightly under a block tall and a block long, and there is no texture difference between sexes. Newborns are half a block tall and are fully grown in 5 minecraft days. They can be given [[Essence of Chicken|essense of chicken]] to grow faster, at the cost of hunger.
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The dodo ('<nowiki/>'''dough-dough'''') is a small flightless [[Prehistoric Creatures|prehistoric bird]] from the isolated island of Mauritius in the Holocene that was added in the [[Updates|5.2 Build]]. It is one of only two recently extinct animals, the other being the [[quagga]], the smallest of the mod flightless birds, and is diurnal, meaning active during the day and will sleep at night. Males are slightly over a block tall and a block long, while females are slightly under a block tall and a block long, and there is no texture difference between sexes. Newborns are half a block tall and are fully grown in 5 minecraft days. They can be given [[Essence of Chicken|essense of chicken]] to grow faster, at the cost of hunger.
   
 
Dodos, like almost all other mobs, has a [[mood]] that can drop or be raised through various means. Having a low mood means it may attack or avoid you, having a high mood will make it passive. Right-click it with a [[DinoPedia]] to see what its mood is at.
 
Dodos, like almost all other mobs, has a [[mood]] that can drop or be raised through various means. Having a low mood means it may attack or avoid you, having a high mood will make it passive. Right-click it with a [[DinoPedia]] to see what its mood is at.
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2016-07-27 15.07.24.png|Baby dodo
 
2016-07-27 15.07.24.png|Baby dodo
 
2016-07-27 15.07.43.png|Sleeping dodo
 
2016-07-27 15.07.43.png|Sleeping dodo
2016-07-27 15.08.28.png|Dinopedia entry
 
 
Dodo_DNA.png|Dodo DNA
 
Dodo_DNA.png|Dodo DNA
 
Egg_Cultivated_Dodo.png|Cultivated dodo egg.
 
Egg_Cultivated_Dodo.png|Cultivated dodo egg.
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2019-03-13_11.12.12.png|Several dodos in a tropical island
 
2019-03-13_11.12.12.png|Several dodos in a tropical island
 
2019-03-23_11.23.28.png|a group of unsuspecting dodos, being attacked by a foliaath
 
2019-03-23_11.23.28.png|a group of unsuspecting dodos, being attacked by a foliaath
 
Screenshot 2019-07-26 17.18.31.png|Dinopedia entry
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2020-01-10_22.31.59.png|Dodos rest on some melons by the Sun
 
</gallery>
 
</gallery>
 
 
{{clear}}
 
{{clear}}
   
 
{{Prehistoric Creatures}}
 
{{Prehistoric Creatures}}
 
[[Category:Mobs]]
 
[[Category:Herbivore]]
 
[[Category:Birds]]
 
[[Category:Birds]]
[[Category:Holocene Animals]]
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[[Category:Dinosaurs]]
[[Category:Feathered Animals]]
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[[Category:Item eggs]]
[[Category:Mobs]]
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[[Category:Tameable]]
[[Category:Passive]]
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[[Category:Neutral]]
[[Category:Maniraptoriformes]]
 
[[Category:Theropods]]
 
[[Category:Archosaurs]]
 
[[Category:Animalia]]
 
[[Category:Flightless birds]]
 
[[Category:Coelurusauria]]
 
 
[[Category:Holocene]]
 
[[Category:Holocene]]
 
[[Category:Vertebrate]]
 
[[Category:Archosaur]]
 
[[Category:Theropod]]
 
[[Category:Coeleurosaur]]

Revision as of 04:31, 18 January 2020

8.0.4 UPDATE

The dodo ('dough-dough') is a small flightless prehistoric bird from the isolated island of Mauritius in the Holocene that was added in the 5.2 Build. It is one of only two recently extinct animals, the other being the quagga, the smallest of the mod flightless birds, and is diurnal, meaning active during the day and will sleep at night. Males are slightly over a block tall and a block long, while females are slightly under a block tall and a block long, and there is no texture difference between sexes. Newborns are half a block tall and are fully grown in 5 minecraft days. They can be given essense of chicken to grow faster, at the cost of hunger.

Dodos, like almost all other mobs, has a mood that can drop or be raised through various means. Having a low mood means it may attack or avoid you, having a high mood will make it passive. Right-click it with a DinoPedia to see what its mood is at.

A fossil version of the dodo can be created by right-clicking a tar fossil on the ground, which will create a random skeleton of a Cenozoic-era prehistoric creature with a small chance of it being a dodo.

Like most other mobs in the mod, they do not spawn naturally in the world and must be created by the player through the culture vat. As they are non-dinosaurian birds, they hatch from thrown eggs much like vanilla chickens do.

BEHAVIOR

Dodos are vulnerable, timid birds that are prey to many carnivores, and will run away when attacked. They are not very fast runners, and can easily be caught up to. This makes them either hard to protect if the player also owns carnivores, or a good food source. They will naturally seek out and eat various plants such as leaves and fruit. They cannot break blocks and cannot fly like other birds, although they also will not take fall damage, much like chickens. They are also prone to drowning when entering deep water.

Dodos will interact with bubble blowers, scratching posts, and will chase toy balls, bring up their mood significantly. They are diurnal, meaning they are active during the day and will sleep at night.

They breed like chickens, laying eggs with a 1/8 spawning rate when thrown (a cultivated egg would have a 100% chance of spawning).

TAMING

The dodo is a tameable animal. To tame it, you have to be within 6 blocks of it when you throw the egg. If not tamed at birth, the player must either hand-feed it or forcibly tame it with a whip. They are ordered with sticks.

FEEDING

Dodos are herbivores and will eat flowers, leaves, grass, ancient ferns, and melon blocks. They can also be hand-fed seeds, wheat, bread, apples, sugar, sugarcane, cookies, melons, and cake, and will eat from feeders that have plants in them.

SOUNDS

Dodo Idle 1
Dodo Idle 2
Dodo Hurt
Dodo Death

PHOTO GALLERY

Dinosaurs

Defense PointsFire BallAllosaurusDefense PointsAnkylosaurusDefense PointsBrachiosaurusDefense PointsCeratosaurus
CitipatiCompsognathusDeinonychusDilophosaurusDefense PointsDiplodocusDryosaurusGallimimusOrnitholestesPachycephalosaurus
Defense PointsParasaurolophusDefense PointsFire BallSpinosaurusDefense PointsStegosaurus
Defense PointsTherizinosaurusDefense PointsTriceratopsDefense PointsFire BallTyrannosaurusVelociraptor

Aquatic Creatures

Alligator GarCoelacanthCrassigyrinusDiplocaulusHenodusIchthyosaurusDefense PointsLiopleurodonDefense PointsFire BallMegalodonMegalograptus
Defense PointsFire BallMosasaurusNautilusPlesiosaurusSturgeonTiktaalik

Birds

ConfuciusornisDodoGastornisKelenkenPhorusrhacosTitanis

Mammals

Defense PointsElasmotheriumDefense PointsMammothDefense PointsMegalocerosPlatybelodon
SmilodonQuagga

Pterosaurs

Pteranodon

Land Reptiles and Proto-mammals

Fire BallMegalaniaDefense PointsFire BallSarcosuchusEdaphosaurus

......Arthropods......

MeganeuraArthropleura

Upcoming

N/A

Enemies

Fire BallAnuAnubiteDead BonesDefense PointsFire BallEaster Egg MobFailuresaurus
Sentry PigmanTar Slime

Misc

Archaeologist VillagerFossil ModelPaleontologist VillagerTamed Zombie Pigman

Carnivores appear in red. Herbivores appear in green. Omnivores appear in light blue. Piscivores appear in dark blue. Enemies/misc appear in brown. Defense Points means the creature can break blocks. Fire Ball means the creature is an apex predator/boss.