|Multiple Dilophosaurus on a jungle tree.|
Hostile unless happy
Dilophosaurus ('die-lo-foh-sawr-us', meaning "Two-Crested Lizard") are small to medium-sized diurnal (meaning active during the day) crested prehistoric creatures from the Early Jurassic period that were included in the original Fossils and Archeology mod. Males and females are around 1.7 blocks tall at the crest and approximately 5 blocks long, and males have a bright red crest whilst females have a black one. Newborns are 0.1 blocks tall, and are fully grown in 8 minecraft days. They can be given essense of chicken to grow faster, at the cost of hunger.
Dilophosaurus, like almost all other mobs, has a mood that can drop or be raised through various means. Having a low mood means it may attack or avoid you, having a high mood will make it passive. Dilophosaurus requires a higher mood than normal to not attack on sight. Right-click it with a DinoPedia to see what its mood is at.
A fossil version of the dilophosaurus can be created by right-clicking a bio-fossil on the ground, which will create a random skeleton of a Mesozoic-era prehistoric creature with a small chance of it being a dilophosaurus.
Like most other mobs in the mod, they do not spawn naturally in the world and must be created by the player through the culture vat. As they are dinosaurs, they hatch from large eggs that need to be warmed by torches.
Dilophosaurus are nimble territorial carnivores that will attack mobs that are near them. They are pack hunters, so if one dilophosaurus attacks or is attacked, the others will join in, even if tamed. They are very fast, faster than a jumping sprinting player, but they cannot break blocks. Unlike many other mobs, they will not hesitate to enter water to attack another mob, and their hitbox is not arrowproof. They are also aggressive to hostile mobs such as zombies and creepers when on a sad mood or worse. Their prey when hungry or in a bad mood includes all vanilla animals, compsognathus, dodos, dryosaurus, all mod fish, gallimimus, pachycephalosaurus, pteranodon, all the terror birds, quagga, and a wide assortment of other small to medium sized prehistoric creatures. They will attempt to attack but will likely be killed in turn by the therizinosaurus. Their predators are allosaurus, sarcosuchus, spinosaurus, and tyrannosaurus.
Dilophosaurus will interact with scratching posts, tethered logs, and chase toy balls, bringing up their mood significantly. They are diurnal, meaning they will be active during the day and sleep at night.
Adult dilophosaurus can breed and lay eggs every five minutes as adults if there is a male and female present. The breeding probability is handled by how many individuals are nearby.
Dilophosaurus can be tamed through three ways like most other prehistoric creatures. The first is that the player must stay within a six block radius of the egg while it hatches to tame the baby. If the player fails to do this, they will have to hand feed it until it is tamed or forcibly tame it with a whip. Tamed dilophosaurus can be ordered by a bone.
Adult dilophosaurus are rideable after being tamed. It is controlled with a whip. The controls are in the same WASD format as normal movement, and shift to get off. When riding, the dilophosaurus is generally very fast. They will stop when in water.
When dilophosaurus are hungry, they will hunt and kill the aforementioned mobs for food. They can also use a feeder if one is in sight and be hand-fed all meat and mod fish, aside from rotten flesh.
|Dilophosaurus Idle 1|
|Dilophosaurus Idle 2|
|Dilophosaurus Idle 3|
|Carnivores appear in red. Herbivores appear in green. Omnivores appear in light blue. Piscivores appear in dark blue. Enemies/misc appear in brown. means the creature can break blocks. means the creature is an apex predator/boss.|