|Male, female and baby feathered Deinonychus|
|Male, female and baby scaly Deinonychus (inaccurate)
Hostile unless happy
Set to true by default. Can be turned off through the config.
Deinonychus ('dai-naa-nuh-kus', meaning "Terrible Claw") are medium sized carnivorous prehistoric creatures from the mid-US of the Early Cretaceous that were added to the mod in Build 6.0. They grow to approximately 1 block tall at the hips, and around 3 blocks long. Feathered males have a slightly redder snout and bluer feathers, and unfeathered males are a darker red. Newborns are 0.1 blocks tall and are fully grown in 10 Minecraft days. They can be given essence of chicken to grow faster at the cost of hunger.
Deinonychus, like almost all other mobs, has a mood that can drop or be raised through various means. Having a low mood means it may attack or avoid you, having a high mood will make it passive. Deinonychus requires a high mood to not attack on site at adulthood if untamed. Right-click it with a Dinopedia to see what its mood is at.
A fossil version of the Deinonychus can be created by right-clicking a bio-fossil on the ground, which will create a random skeleton of a prehistoric creature with a small chance of it being a Deinonychus.
Like most other mobs in the mod, they do not spawn naturally in the world and must be created by the player through the culture vat. As they are dinosaurs, they hatch from large eggs that need to be warmed by any light source.
Deinonychus are very fast mobs that can climb walls. They are aggressive so will attack most other creatures on sight, including the player, unless their mood is high or they aren't hungry. They attack by pouncing on their prey and 'riding' them, dealing damage over time. The best way to survive without killing the Deinonychus is to jump into more than 3 blocks of water. The Deinonychus will then dismount so it doesn't drown. They will not assist other Deinonychus that are being attacked.
Deinonychus can climb up any vertical surface, though they can become stuck under an overhang such as a block or closed trapdoor. They are able to climb through fences, so be aware when creating an enclosure. They also cannot die to fall damage.
Their prey includes: all vanilla animals, hostile mobs (including creepers, which will explode with the Deinonychus on top of it), Citipati, Compsognathus, Dryosaurus, dodo, gastornis, henodus, quagga, pteranodon, smilodon, and titanis. They are prey to allosaurus, Ceratosaurus, dilophosaurus, Kelenken, Phorusrhacos, and Tyrannosaurus.
They will interact with scratching posts, tethered logs, and chase toy balls, bringing up their mood significantly, although they will usually just jump over the balls and break the scratching posts. They are nocturnal, meaning they are active at night and will sleep through most of the day.
Adult Deinonychus can breed every five minutes as adults if there is a male and female present. The breeding probability is handled by how many individuals are nearby.
Deinonychus can be tamed through three ways like most other prehistoric creatures. The first is that the player must stay within a six block radius of the egg while it hatches to tame the baby. If the player fails to do this, they will have to hand feed it until it is tamed or forcibly tame it with a whip. It is recommended to only do this when they are in a good mood, because they may become aggressive otherwise. Tamed Deinonychus are ordered by right-clicking with a bone, and cannot be ridden.
Deinonychus are ovivourous carnivores and will seek out prey to kill and eat. They can also be hand-fed all types of eggs (mod or vanilla), all types of meat (mod or vanilla), fish spawn, and they will kill zombies to regain health (though they will not accept rotten flesh).
|Deinonychus Idle 1|
|Deinonychus Idle 2|
|Deinonychus Idle 3|
|Carnivores appear in red. Herbivores appear in green. Omnivores appear in light blue. Piscivores appear in dark blue. Enemies/misc appear in brown. means the creature can break blocks. means the creature is an apex predator/boss.|