Board Thread:Suggestions/@comment-35427633-20190228090517

So, yeah, here are some suggestions that i have for the mod:

1.A new raptor attack system. So, you know that glitch where if a raptor attacks something small it then glitches through the ground? Well, this suggestion should fix that. Right now the raptors will always use the raptor prey restraint on everything, so how about instead the raptors only use it when attacking creatures larger then them, and when attacking smaller cratures, they should do a simple bite attack that does about 1.5 (raptor) to 4.5 (deino) damage.

2. Actual fish growth. So, right now when the 4 fish (yes i'm including the nautilus) grow, they will magically transform from babys to adults. So how about instead they actually grow like the other creatures from the mod.

3. Skeleton poses. Right now there is no poses for our skeleton models. So how about we change that. basically, we should be able to right click in the air with our bio/tar fossils to cycle from four poses: idle, sleeping, attacking, and moving (walking/swimming). For example: i shift click in the air ith my fossil until it's set to attack, then when i place down say, a deinonychus, it should be crouching as if it's getting ready to pounce like in the RPR animation. Another thing i'd like to see is for the pteranodon and confuciusornis fossil to spread they're wings when there is no block beneath them.

4. Dynamic trees compat                                                                                                                                  One of the mods that i found while looking for mods to use in 1.12.2 was the dynamic trees mod and seeing that some people which weren't developers of dynamic trees was able to add compat to different mods makes me want there to be dynamic trees compat for this mod, i mean the fact that the DT (yes i'm calling dynamic trees DT now) trees are able to regrow their leaves can actually help with renewable food source for the past dimension dinos!  