Board Thread:News and Announcements/@comment-25118285-20170717214401/@comment-4545979-20170723175447

ASDFGirl wrote: Not sure about the entity/block thing. As for the tools, I'm not certain we could make that work; I can't recall any instance of having to use multiple tools to break a single block in Vanilla or other mods. Not ruling it out, but that's that. Also, no dodo balloons. If tote and I actually start making a theme-park add-on mod, which I think I've mentioned maybe, it would belong in there. As for using multiple tools, it would feel a bit more immersive, similar to the Fossil Hunting mod: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2147043-fossil-hunting-mod. I actually like how they worked with the fossils, and made it look like they were part of the environment. You'd have to wrap it in plaster, and then clean it to reveal the specific fossil, which could then be displayed or put into the analyzer to pick out the DNA of the creature. Would look quite cool.