Thread:ASDFGirl/@comment-98.226.57.130-20160729001305

so i hope you remember who i am  (the guy who used to wonder alot about when 7.3 would come out),  but i have two things, first being a crash.

Minecraft Crash Report

// Don't be sad. I'll do better next time, I promise!

Time: 7/28/16 7:03 PM

Description: Exception in server tick loop

java.lang.UnsupportedOperationException

at java.util.Collections$UnmodifiableCollection$1.remove(Collections.java:1044)

at net.ilexiconn.llibrary.server.ServerEventHandler.onServerTickEvent(ServerEventHandler.java:118)

at cpw.mods.fml.common.eventhandler.ASMEventHandler_13_ServerEventHandler_onServerTickEvent_ServerTickEvent.invoke(.dynamic)

at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)

at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)

at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

A detailed walkthrough of the error, its code path and all known details is as follows:

---

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 372081080 bytes (354 MB) / 1102700544 bytes (1051 MB) up to 10724048896 bytes (10227 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx10G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 5 mods loaded, 5 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJAAAAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)

UCHIJAAAAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)

UCHIJAAAAAAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)

UCHIJAAAAAAAAA llibrary{1.5.0} [LLibrary] (llibrary-1.5.0-1.7.10.jar)

UCHIJAAAAAAAAA fossil{7.3.1} [Fossils and Archeology Revival] (fossilsarcheology-7.3.1.jar)

GL info: ERROR RuntimeException: No OpenGL context found in the current thread.

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['joonathoon'/736, l='Jurassic Park', x=138.25, y=64.00, z=22.61]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

OptiFine Version: OptiFine_1.7.10_HD_U_D6

Render Distance Chunks: 32

Mipmaps: 4

Anisotropic Filtering: 1

Antialiasing: 0

Multitexture: false

OpenGlVersion: 4.5.0 NVIDIA 368.81

OpenGlRenderer: GeForce GTX 970/PCIe/SSE2

OpenGlVendor: NVIDIA Corporation

CpuCount: 4

i would be playing with untamed compys in creative, and it would somehow be in stay position. then i would exit, rejoin, and it would be in wander position then it would crash.

next thet model page with all of the posible mobs that might get added, im just wondering if all of them will be added even though the models have to be updated.

Ps, even tough you most likely know this, there are still a lot of bugs even though 7.3.1 came out

i know yr on vacation but i was just eager to talk about the crash to see what is wrong and if anybody can figure it out. also i was just really curios about those not in-game dino models. 