Board Thread:Suggestions/@comment-6040659-20160409174119

So, I see that the terror birds just got remodeled, and are now going to be split into their own mobs. I think that is really good, but, you know, they are still due for an overhaul. Here are my suggestions:

Gastornis:
 * Gastornis was not a phorusrhacid. Please, just shorten the neck (by getting rid of that upper neck part), make the beak shorter by one or two pixels, and get rid of that hook on the beak.
 * This would make the bird smaller, so scale it up a bit to be 2 blocks tall as well.
 * You might have done this already, but make sure that Gastornis doesn't hunt ANYTHING.
 * As a bulky herbivore, Gastornis really wasn't speedy at all. Please make it just as fast as a player.
 * This might come off as blunt, but that WWB texture is really lazy and uninspired. I hope you can make a more realistic and natural texture for this amazing bird.

Titanis (it's actually pretty accurate, but there IS room for improvement):
 * Titanis was actually just as big as Phorusrhacos. Try scaling it up so it can be 2.5 meters tall.
 * You might have done this already, but increase Titanis' speed so it can be a scary fast runner (even faster than Tyrannosaurus)!

Phorusrhacos (same situation as Titanis):
 * You might have done this already, but increase Phorusrhacos' speed so it can be a scary fast runner (even faster than Tyrannosaurus)!
 * While not as much as a blatant lemon as the Gastornis' current texture, the Phorusrhacos' WWB texture is kinda uninspired. As I said before, I hope a more realistic and natural texture is made for it.

Kelenken (same situation as Titanis):
 * You might have done this already, but increase Kelenken's speed so it can be a scary fast runner (even faster than Tyrannosaurus)!

Any thoughts? 