Talk:Tyrannosaurus/@comment-179.7.100.37-20151202235220

I heard that the mod developers DON'T add in mobs you suggest... Is that true? Cause that might explain its recent lack of popularity... Maybe also it has something to do with the JurassiCraft mod... But the JC mod is very good too... Fun fact, Fossils and archeology used to rule over JC because of the number of pre historic mobs it had... But now, that JC has finally released the Deinonychus and Pachycephalosaurus blueprints, they have pretty much every (or a variation of every) prehistoric reptile... Also, to give you feedback on how well the mod's doing, some people seem to have found annoying to not be able to have feathered/scaled dinosaurs, however, in JC, all dinos will have something that you give them feathers or scales or quills depending on genetic tampering... Now for the dinosaurs hunger, the JC mod has dinometabolism and yours has config... Keep in mind not everyone can access config, meaning that their dinosaurs will either have scales/feathers when they want to change it, and will require constant food for them... and finally: Breeding

Breeding is a good way to get free dinos, but after a while it gets annoying... There is not A.I to stop the creatures from breeding, meaning that you'd have to take down babies or access config... And once again, not everyone can access config.