Talk:Mosasaurus/@comment-203.87.201.210-20150809114231/@comment-81.204.197.73-20150920091348

Seems like a good idea. But for realisms sake (which i know we all love), how long exactly would a baby mosasaurus survive in a dry wooden chest in the middle of nowhere?

I know that the devs are real busy lately (not), but my expansion upon this idea is to add a durability timer to the baby lizards (and do the same for coelecanths and ammonites), which loses a point, say, every two seconds (reference point). Once the bar runs out, you have a dead fish/lizard thing in your hand, which you may as well cook and eat, barbarian that you are. The catch is, when you throw the poor creature out of your inventory into the water, it quickly revitalises. This is because the health it has when put into water is directly connected to the durability bar.

The main problem with this is that, to me at least with only minor experience in coding, it seems very difficult to make the durability bar 1: run on time, 2: run out no matter what, and 3: not be repairable in any way (crafting, other mods).

To further complicate things, a new machine would be nice for this feauture (baby/minor water creatures): an incubator (or something similar). This would be a chest where eggs or, when flooded, water stuff, can be held while "repairing" the poor old baby animals.

I know that this feature would be very hard to pull off, but if there is even a remote possibillity of success, I would love for it to be a part of this mod.