Board Thread:Suggestions/@comment-31746702-20180921193250

This is kinda suggestions and kinda general discuession, but I thought I'd bring up some of the new stuff in 1.13.1 and how it'll fit with the mod when it eventually comes out on that version (or a later version with these features).

Basically, I notice that Nautilus shells are a vanilla item now, so I guess I'd suggest they replace the ones in the mod. Just port over the uses of it.

Next is the Dolphins. They give you a special buff when near them that makes you swim faster. Maybe Icthyosaurs should do the same? Also the way the Dolphins swim themselves would be cool if ported over to the icthyosaurs.

Next is the Trident, or more specifically the enchantments that can be used on it. One is a "return" feature - the trident can be thrown, and the enchantment makes it come back to you. This would make Javelins a lot more useful, especially if they can be used as spears in close combat. I know the Romans used their Pila as makeshift anti-cav weapons in close combat if no spear troops were around, so there's definitely historical precedent for this.

Now for Turtles. The Henodus could benefit from some of the coding for them, I assume.

Now for the other assorted brainwaves I've had lately.

I've been playing quite a lot of Mo' Creatures alongside F&A (Mainly for the extra reptiles to flesh out my park) and there's a few cool features I think would make good additions to F&A too (and some things Mo' Creatures could do better... in case anyone fromt hat team is reading for whatever reason lol).

First is all but one of the mountable species in Mo Creatures use the horse saddle and horse armour. It's a cool touch, and the chests are kinda useful too (although I don't see many dinosaurs being suitable for chests) because riding a Rex bareback seems difficult.

Next, many of the species in Mo Creatures have specialized drops, eg. pelts, reptile hides etc. Maybe having dinosaurs do that would be cool? Only problem is that the dinosaurs don't spawn in the wild and it would suck having to kill your own pets, so maybe this will have to wait till after The Past dimension becomes a thing. Then, you could use the items to make... stuff. Armour, maybe, or weapons.

Mo Creatures animals breed the way vanilla creatures do - you give the parents special food and they get on with it. That'd be preferable, at least for me, to the "one bajillion Dryosaurus and lag" thing that happens now. It's a cool idea in theory (natural reproduction without the need for the player to get involved) but it doesn't seem to work too well. At least as an option it'd be cool.

Lastly, and this is probably the least practical, in Mo Creatures some species (most obviously horses, but also Dolphins (As an aside, I wonder what Mo creatures will do with them now they're in the base game? hmm)) have differnet varieties that can be crossed to make differnet breeds. To be clear, I'm NOT asking for hybrids a-la Indominus Rex/Indoraptor, but what I am suggesting is, for example, some trikes have red crest, some have orange, the offspring inherit one of those, something along those lines. I'm also NOT asking for the levels of breeding and magical item use horses in mo Creatures are capable of (you can make unicorns and Pegasi, for example) but instead more of a realistic breeding mechanic.

So yeah just a few ideas I had, hope you see some useful stuff buried somewhere in there! 