Thread:Alexthe666/@comment-27785401-20160215014534/@comment-25118285-20160218002943

XmasPig wrote: Maybe my idea of a developer team is wrong, but this is my image: a bunch of indie developers get together-to add something to a game they love-and put it out for everyone to use, no money is involved, no rules are made, just the best things the team makes gets used. It's just an indie community held together by itself because everyone who's importing something, a model for example, get's something back, the model gets used and put into his beloved game. How wrong am I? I don't totally understand what you said here. There is a team that develops the mod that is entirely separate from the community. We devs don't get paid. We're here because we want to be and because the other members on the team think we should be in it. We have roles in the team. We do things ourselves. Every once in a while a fan will produce something awesome and we'll use it (hey, raptor and bluestreak started out as fan modelers) but that is very rare. If we added everyone who wanted to be a modeler to the team, imagine how hectic this all would be. We have a consistent style and models that are already made that fit that style. We won't add something that A) doesn't fit the style and B) is something we already have a good model for.