Board Thread:Suggestions/@comment-25235219-20170119230742/@comment-25235219-20170119231207

Guess I'll start.

Egyptians
The desert civilization. The very first civilization in the mod, the one with the most special items, but strangely the one with no structure. Here are my ideas for it.

Egyptian Pyramid
I don't know how this hasn't been added yet. It's the most famous ancient building in the world, and the most impressive. It's the only one of the original seven wonders still standing. I know, there's already a bland tiny pyramid in vanilla, but there's also a temple and fossils now in vanilla, so...

It should be very rare, only spawn in deserts and be around 140 blocks tall (as the pyramid of giza, the best pyramid, is 139 meters tall and 1 meter = 1 block). Imagine the full size pyramid counting however many hundreds of blocks the length and the width would be; it would be bigger than Anu's Castle. It would probably cover like 1/10th of a desert biome. We don't really have any giant grand structures in the mod yet aside from the castle which is only made for Anu, and this could be the first truly awesome naturally spawning one. You know what they say, go big or go home.
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The outside of the pyramid should be made with some kind of ancient cracked sandstone, and towards the top it could be randomly caved in in places (the damage should be random when it spawns like with ships). The inside should be very expansive, but have many trapped, crumbling, or dead-end hallways. Some traps could be lava pits, tar pits (not realistic but would fit with the mod), rooms full of arrow dispensers, pistons that could suffocate you, random holes in the floor, rooms filled with water that try to drown you, obsidian spikes, etc. It also shouldn't be lit at all so mobs can spawn, and this could also be a good time to reintroduce the Dead Bones (this time in Egyptian clothing) that have been deactivated longer than most people have played the mod. Though dangerous, the inside should also be fit with Egyptian decoration like tablets over the walls, statues (anubites!), new pottery, etc. At the bottom of the pyramid there should be a tomb where all the treasure is, a big T. Rex fossil model (a reference to the tablet stories about the egyptians taming a Rex) and a golden sarcophagus. When you right-click the sarcophagus it slowly opens to reveal... nothing, because I'm not doing a cliched mummy suggestion (though to any dev reading who does want that, it would be pretty cool).

Sphinx
The sphinx would spawn rarely in the desert, be made of an ancient cracked sandstone, and be about 20 blocks tall. Sorta like the Egyptian version of the Moai's. I'm not going to suggest something like the sphinx coming alive because I don't want to go too far, so *shrug* (though to any dev reading who does want that, it would be pretty cool too).
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Egyptian Temple
Based off the Luxor Temple, an Egyptian Temple would basically be like an Aztec Temple but on the outside. It would spawn in the desert and consist of several ruined bits of walls, many pillars, some ruined some not, and statues strewn all over the place.
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Desert River
I don't know if this is technically archaeology, but it is Egyptian themed. Based off the nile, a desert river could spawn somewhat uncommonly in deserts, and be mostly similar to jungle rivers, at maybe 10-15 blocks across. It would be a few hundred blocks long, or at least enough that it could go through the whole desert biome.
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Weapons
The ancient sword and the swords that the anubites use are basically magic Kopesh's, which could be added as an in-between of stone and iron swords, and could be crafted into an ancient sword with volcanic rock or something. Another weapon could be an Egyptian Bow, which would have slightly slower drawback than a normal bow unless riding something, where the drawback would become twice as fast.