Talk:Culture Vat/@comment-2135008-20140619135952/@comment-2135008-20140626133605

Well, I'm using the official 1.6.4 builds, now. And I just looked at the fossil.cfg, nothing in the debug section that says:

I:CultivatorSuccessRate=.XX

That would be an egg-cellent suggestion to make the mod more unforgiving should the player choose to set this option to a low percentage. For instance, if .XX is set to .30, the cutivator will create an egg at only a 30% success rate. Meaning it will fail 70% of the time, during the process. The fuel you put in the cultivator should either harm or help the success rate. However, with this setting, the maximum success rate is guaranteed only if you use milk. Anything else penalizes the Success rate by a fixed amount (except Bio Fossils, which will improve success rate by 10% of the base, due to its richness in genetic nutrients.)

Steak = -50% Success Rate

Fish = -25% Success Rate

Eggs = -10% Success Rate

Milk = Base Success Rate (no change)

Bio Fossil = +10% Success Rate

Raw Beef = -5% Success Rate

If you believe this suggestion is worth something to the devs, I encourage you to forward this to the Mod Author, on the double!