Board Thread:Suggestions/@comment-25235219-20170119230742/@comment-25235219-20170124065311

Mesoamerica
The jungle civilization, the one with the most amount of structures but strangely just about no items. This one technically covers the Aztecs, Mayans, and Inca, but we all know the Aztecs are the cover of Mesoamerica, and there were few civilizations more terrifying then them. My suggestions:

Aztec Pyramid
This one is sort of confusing when combined with the Aztec Temple (just called temple in the mod). It looks a lot like an Aztec pyramid... but it's not nearly as big as a pyramid. So, I'm going to assume the temple is just a random building.

There are many different Aztec pyramids to base this off of, but I chose the Pyramid of the Sun (because Chicken Itza looks exactly like the mod's Temple). It should only spawn in jungles, be about half the size of an Egyptian pyramid at around 70 blocks, and made out of some kind of ancient cracked stone brick. Instead of being a straight triangle like the Egyptian one, it should look something like this except more ruined. At the very top of the pyramid should be an altar made of obsidian (where the Aztecs sacrificed people), and an entrance into the pyramid. It shouldn't be trapped like the Egyptian pyramid, but it should still act more or less like a maze with collapsed hallways. There should be several important rooms such as an area with several bedrooms that are blocked by iron doors, a treasure room, and a barracks where all the weapons are held.
 * Description

Also, Dead Bones in Aztec clothing.

Machuu Picchu
We all know this one.

Made with ancient stone and grass, it should look pretty much exactly like this. That one was easy.
 * Description

I have no idea how the hell this would be properly coded into a mountain. If the mountain becomes part of the naturally spawning structure, or if it's just random and we hope for the best.

Weapons and Items
The Macuahuitl, an obsidian sword. Should have very low durability, but very high damage and cause the weakness effect on anything it hits. It should be crafted with a wooden sword and two obsidian spikes on either side. For a ranged weapon, the blowgun. It would operate like a javelin in that the darts would bounce off, but it would cause a poison effect on whatever it hits. Also Ocelot Warrior armor (get it? Jaguar Warriors, but with Ocelots... why do I have the feeling I already made this joke?)

For items, Aztec mosaics. They should operate just like the Egyptian tablets in that they would be found ruined and have to be fixed through the Archeology Workbench. When fixed, they, like the tablets, could be placed on walls like paintings, and would portray several random ancient stories that give background to the mod. The tablets show Anu and what happened to him and the T. Rex, and the mosaics could show the Aztecs taming Quetzalcoatlus with the help of the Pteranodon and Microraptor and the other to-be added flying mobs. Another could be an "end of days" story, or one about a Compy, or one about an eagle with a rattlesnake in its beak while on a cactus (bonus to anyone who gets that). And, as ADSF said above, one about the God Quetz (I'd rather have a boss but meh). Basically little stories like that that could give hints. Other items:

Similar to normal skull blocks, this would be those but with mosaic Aztec engravings on them.
 * Engraved Skulls

An edible skull item made from sugar that could be found in all Aztec buildings.
 * The Sugar Skull.

Next, Norse.