Board Thread:Suggestions/@comment-25118285-20170113233624/@comment-124.170.16.50-20170411185848

Although it's already in the list of creatures being worked on, I'm waiting with anticipation for the Quetzalcoatlus. Back in the day, before I played Minecraft, the Pteranodon was ridable, but that feature was removed as the creature was scaled to be accurate and therefore unable to support a human. But flying around on that thing looked so fun!

Secondly, I'd suggest a Baryonyx or some other medium-sized semi-aquatic carnivore. For the mid-game, before the player has the ability to tame a Spino, it'd be cool to have something to go diving on.

Thirdly, something with a mountable chest would be amazing. I'm thinking either Parasaurolophus or (If it gets added) the Quetz. Some kind of large sauropod (not a Bracheosaur on account of it's sloping back - something more like an Apatosaur or Diplodocus) would also be able to fulfill this role.

Lastly (And this isn't really a cureature, but I thought I might as well mention it) a snow machine would be cool (har har) to make Ice Age areas on maps that aren't being cooperative with giving you a tundra for them. I have Mammoths waiting to be stuffed unceremoniously into a cow, but my map won't give me an area cold enough (I recall they have temperature requirements - something that should be added to all ice age creatures imho) even if I go into creative mode and fly as far as I can. So a snow machine, providing snow and mammoth-friendly weather in a certain radius, would be very helpful.