Updates

Here you will find the most current updates as they are happening.You can find sneakpeeks of what may come in the near future here here.

1.5.2 Build 5.3 Released
This update was primarily to fix the issues with the dodo from the last update.

5.3 CHANGELOG -

_Fixed Dodo DNA not dropping from frozen meat

_Fixed dodo foot texture being backwards

_Fixed Cultivated Dodo Egg not coming out of Cultivator

_Fixed issue when mining a feeder and it returning the wrong one

_Some herbivores will also eat flowers now

_Cultivators spawn in academies instead of diamond blocks (oops)

_Fixed some language things - es_ES should load now Added Pachycephalosaurus

_Fixed issue with health being initialized wrong-dinosaurs now hatch with correct health

_Fixed issue where t-rex would never go into a weakened state (taming should work now)

_Added WikiLink support

-Now- you can get Dodos in survival mode.  We've also added in a Pachycephalosaurus. When it attacks, it headbutts and may do some extra knockback. We've also (hopefully) fixed the issue with taming a T-Rex. At least from what I've tested, if the T-Rex has less than 8hp, and is at least  8 days old 9 days old, it will go into the weakened pose.

1.5.2 Build 5.2 Released
<span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">A minor release, added some content and fixed a thing or two!

<span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">5.2 CHANGELOG- <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Added Dodo bird <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Added Ankylosaurus <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Added Compsognathus <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Structure generation not as broken <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Added Ancient wooden stairs/slabs <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Added Ancient stone stairs/slabs <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Fixed some localization strings <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Sio-Chui-Le is created from smelting living nautilus <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Whip no longer constantly drains when held <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Volcanic rock generates sparsely near bedrock <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Fixed double message when attempting to use gem on trex <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Added message when using Essence of Chicken and it doesn't work <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Redid bone armor texture <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Added more trades for the neighborhood archaeologist <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">added sounds for mosasaurus <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Fixed issue where carnivorous dinosaurs stopped moving after hunting a mob <span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">Fixed server-side crash when javelin was thrown on server

<span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">That's it for this update. I suggest deleting the old config file before updating.Moving forward, we'll begin working on getting F/A to work on 1.6.2. In the mean time, we have a few content updates planned as well as small bug fixes.The new dodo birds, to create one first you get the dodo DNA, turn that into an embryo, cultivate that and it will give you a Cultivated Dodo Egg. This egg will spawn a dodo 100% of the time. The dodo eggs they lay naturally will not spawn a dodo 100% of the time.Also, we have some new people on the team.

<span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">EDIT:Soo... I made an incredibly stupid mistake and forgot to add the part where it's possible to get dodo dna from analyzing frozen meat. I'M SO SORRY. D:Because of this, build 5.3 (content update) will be advanced to hopefully this weekend with some new dinosaurs, the dodo fix, and hopefully some other things.Now, about Minecraft 1.6.2. It was our intention that after 5.2 was out, the team would start to work on getting the mod updated to 1.6.2. We don't have a time frame for 1.6.2<span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19.5px;">. In the mean time, we plan on continuing to release Build 5.* versions that will consist mainly of content updates, since we don't want a repeat from when we went from build 4 to 5.

1.5.2 Build 5.1 Released
A minor release to clear up a bug or two. Most notable is the Smilodon is fixed and some new blocks.

5.1 CHANGELOG And that wraps up this update. We're aware of the issues surrounding dinosaur behavior after they hunt a mob down, as well as the inability to tame a T-Rex.
 * Fixed Smilodon textures/items.
 * Fixed Fern Seeds and Feeder names.
 * Fixed message output not displaying when using scarab gem on T-Rex.
 * Added some blocks (currently found only in creative).
 * Amber Ore (does not generate or drop amber currently)
 * Ancient Glass
 * Ancient Stone
 * Ancient Stone bricks
 * Ancient Wood
 * Ancient Wood Pillar
 * Ancient Wood Plates
 * Spinosaurus and T-Rex should attempt to swim instead of drown.
 * Spinosaurus shouldn't suffocate walking into blocks.
 * Fixed overlapping Brachiosaurus texture.
 * Note to skin makers, the back half of the main body part is actually a second object that reuses the same texture space as the body part.

Also, if you run into any more empty chat messages, please tell me what you were doing when they showed up so we can get those sorted out.

BUILD 0004 Preview CHANGELOG
Sorry to disappoint those waiting for a 1.5 update. You folks will just have to wait a little longer.
 * Phase I of dinosaur riding has begun.
 * All dinosaurs are rideable now (Pterosaurs are fun!).
 * Hitboxes now scale better with dinosaur age.
 * Plesiosaurs no longer kill themselves inside blocks.
 * Block dot in the Culture Vat GUI is gone.
 * Dinosaur speeds tweaked.
 * Dilophosaurus/Rex sizes are more appropriate.
 * Angry T-Rex will break blocks.
 * Triceratops will break blocks.
 * Added Dino_Starve option in the config.
 * Added Skull_Overlay option in the config.
 * There's more, I can't think of them right now. :B

Some notes, Mosasaurs die when attacking other mobs... I could not figure it out and Shadow is out for the weekend.

RIDING! Phase I of riding is in, and you can ride dinosaurs now, and be able to control them with WASD as long as you have the whip out.

To ride a pterosaur, you must start off from at least 3 blocks high, run forward and fall and immediately press and hold "S" to pull up.

BLOCK BREAKING. Dinosaurs can break blocks again. Have a rampaging Rex and it'll destroy a lot of things. You can disable it in the config.

There is a new overlay blur for the Skull Helmet. Because of the way this works, there's a config option now called Skull_Overlay which defaults to false. To get the overlay, you must grab skullhelmetblur.png from /Fossils-Archeology/textures/ and put it into your minecraft.jar's /misc folder. Then enable Skull_Overlay in the Fossils.cfg.

Build 0003 1.4.7 Final
The minor tweaks and bug fixes are here and here is a list of the changes!

March 16, 2013


 * Javelins are fixed
 * Javelins have durability. 5 uses per relic, 3 uses per relic for the ancient.
 * Javelins can be fired out of dispensers.
 * Gem tools have durability. Can be repaired 10% per relic.
 * Fixed dinosaurs disappearing on age/eating.
 * Ancient helmet is fixed.
 * Triceratops eating ferns no longer puts them over the limit.
 * Dinopedia/health values now sync up with the server properly.
 * Structures generation "true" by default.
 * Dinosaurs disregard the "stay" command when hungry.
 * Messages when dinosaurs die of starvation.
 * Palaeoraphe trees have height variation.
 * Dinosaurs will drop what they're holding when given food.
 * Added Palaeoraphe slabs and stairs.
 * Never-ending minor tweak.

Build 0003 1.4.7 Preview
Yes, it is finally here: what you all have been waiting for, the latest build in the F/A mod. New features and fixes! Also, keep in mind this is a preview. The modders are working very hard to fix any bugs there might be, so contribute and post your problems at the forum at http://www.minecraftforum.net/topic/1708636-147sspsmp-fossils-and-archeology-revival-147-build-0003-preview-updated-march-12-2013/ to help with current problems that can be fixed.
 * Structures are much rarer.
 * Ships spawn in the water.
 * Shops now spawn.
 * Loot fixed inside structures.
 * Dinosaur hunger replenishes when eating/hunting.
 * Palaeoraphe can burn.
 * Tar can now be lit on fire; the fire spreads quickly.
 * Bone armor can now be crafted.
 * Language is fixed; no need to set paths.
 * Console spam from ferns is now gone.
 * Utahraptors are Dilophosaurs again.
 * Syringes work.
 * Mammoths are back!
 * Smilodons (formerly saber cats) are back!
 * All dinosaurs age properly now.
 * Hitboxes have been fixed.
 * Dinosaurs have been resized.
 * Fossil models have a size limit.
 * Feeders fixed.
 * Items held by raptors are visible.
 * Mosasaur now hunt squids for food.
 * Dinosaurs move quicker now.
 * Nautilus fixed.

Also, no time machine yet, so keep your trousers on and just anticipate a little bit more and click the heels of your shoes three times.