Board Thread:Suggestions/@comment-26248987-20150729043131/@comment-6040659-20160813172210

My take on a detailed suggestion...

Dimetrodon grandis Size: 1.9 blocks tall, 4.5 blocks long

Health: 30 HP

Attack: 5 damage with regular bite, insta-kill with shake

Appearance: Similar to this except the spines don't have to be shown; as well as this, it should be portrayed with smooth skin and a scaly belly

Temperament: Calm unless sad or angry

Prey: Sturgeon, Alligator Gar, Xenacanthus (if added), Eryops (if added), Diplocaulus (if added)

AI: Dimetrodon is essentially similar to Spinosaurus, save for the fact that it's a usually peaceful, mid-sized, and quadrupedal sphenacodontid synapsid as opposed to the highly aggressive, violent, and bipedal spinosaurid dinosaur. Whenever it gets hungry, it will walk near a nearby water source in order to feed on aquatic prey. For a sphenacodontid, it's not too bad at swimming, and could move through the water in a similar fashion to Spinosaurus and Sarcosuchus. Whenever it catches a fish, it grabs it in its jaws and shakes it around in all directions, killing it and providing a free meal.

Attack: When dealing with players, it only bites them, dealing 2.5 hearts (5 points) of damage.

Hunger: 200.

Taming: Like most other animals.

Feeding: It can be hand fed, thrown food, or given a feeder.

Enrichment items: Balls and scratching posts.

Rideable: Are you kidding me? No.