Board Thread:Suggestions/@comment-25118285-20170113233624/@comment-31446849-20170305023344

ASDFGirl wrote: Kodabeer2 wrote: Perhaps by any chance, we could see a titanaboa being added to this mod? I mean, no other mod has done it yet.. Plus I also believe that having a massive carnivorous snake the size of a sarcosuchus would be truly breathtaking for players new to the mod! Another one I wouldn't mind seeing, would be the argentavis, and would have a similar way of obtaining as a terror bird, and would be mountable and controllable freely in the air so you would be able to fly around on a giant beautiful bird! Also, we could maybe hope to see some of the following?: Troodon, Megalodon, Helicoprion, Giganotosaurus, a mod config/ gamerule for natural spawning, Dire wolf, Dire bear, Carnotaurus<3. Maybe, we could even get a Pulmonoscorpius with an attack ability that will cause nausea, slowness, weakness for 10 seconds? Also, could we by chance make it so that when we ride one of these dinosaurs we can attack on them? Or even switch their status from friendly to aggressive or neutral so we can have them defend their herds from escaped dinosaurs? It's happened to me a few times from escaped dinosaurs that I purposely didn't tame that got loose and killed every other dinosaur I had, I feel some others have had this issue themselves, and I feel like an aggressive or neutral status toggle would help solve this, and mix into any wild dinosaurs automatically being aggressive if carnivorous, and neutral if herbivorous! I know this is a long list, but i've had these thoughts on my mind for about a year now! http://fossils-archeology.wikia.com/wiki/User_blog:Adsper/All_Possible_Mobs

A lot of your suggested species are on our confirmed mobs list. Thank you for showing me this page, I couldn't find it earlier so I went in blind with my suggestions!