Board Thread:Suggestions/@comment-2600:1700:7980:71C0:64E6:C5FC:CDCC:A65F-20190210221258

Here are some ideas for stuff that I think would make nice touches to the mod. It’s only AI and animation and mechanic stuff, so no need to worry about me spamming “add x dinosaur” or “add y mammal”. With that out of the way, let’s begin.

1. Resting or sitting animations: Basically, animals will randomly sit down for a bit, similar to sleeping, but without, y’know, sleeping.

2. Pteranodon walking animations: This is really odd, but if you pay attention to Pteranodon, they don’t walk. They just kinda glide around while bobbing their heads. I think it would be nice if they could move their wings and legs when walking. Also, a launch animation would be nice.

3. Megalograptus pathfinding: Megalograptus don’t pathfind towards water when on land, even when right next to it. This is odd, because it’s not like they’re immobile in land. They just wander around. I think it would be neat if they could pathfind similarly to Meganeura nymphs.

4. Dilophosaurus feather toggle: With the recent discovery of Coelophysis feathers being almost certain, it’s likely that Dilophosaurus had them too. Way back when in 7.2( I think), Dilophosaurus had a reddish feather toggle, and it would be nice to see it back in.

5. More enrichment: While the selection of enrichment and animal care blocks in game is currently great, it could use more. Things like hanging meat, treat logs, hanging feeders, and a bone object that theropods could chew on would be really cool for adding a bit more enrichment. 